搜索资源列表
FirePaticle
- 粒子系统实现火焰 设计了专门的类 可以变化火焰的参数实现各种效果-flame particle system design for a special category of flame can change the effects of various parameters
Particleglor
- 做的很漂亮的火焰图,基于粒子系统做的,调用VC里的OPenGL。有原程序和可执行程序。-done a very nice flame map, based on particle systems do, called VC's OpenGL. There are procedures and the original executable.
ParticleSim
- 模拟火焰生成,利用了粒子系统的思想,通过改变菜单中的纹理图片,还可以观察不同效果,另外,还能模拟烟花场景-simulated flame generated, using the particle system of thinking by changing menu of texture images, one can observe different effects, in addition to scenes can simulate fireworks
MyFirework
- 用OpenGL+vc编写的程序,用粒子系统来模拟火焰。-with OpenGL vc prepared by the procedures used to simulate particle system flame.
dx3dparticle
- 一个用vc++6.0,基于directx写的粒子系统演示,对这个系统稍作修改就能得到诸如火焰,喷泉等效果-vc with a 6.0, was based on the particle directx demonstration the system can be some slight modifications, such as flames, fountains and other effects
FireTest(5.17)
- 使用粒子系统模拟火焰的代码,并且调用了vc++中的opengl图形库 -use particle system simulation code flame, and called the vc the opengl graphics library
buyaoa
- OPENGL的编程实例,里面有OPENGL对粒子系统火焰,烟雾,爆炸的仿真。-OpenGL programming examples with a pair of OpenGL particle system flame, smoke, Simulation of the explosion.
泛型粒子系统
- 在各种3D应用中,粒子系统扮演着举足轻重的角色。雨雪的模拟、流水的模拟、火焰的模拟等等都离不开粒子系统。传统的粒子系统的开发很难同时满足各种各样的需要,只能针对特定的应用做特定的开发,有没有什么方法可以开发出适合各种应用的粒子系统呢?这让我们想到了求助C++的Template。
iphone上面的模拟火焰的粒子系统
- iphone上面的模拟火焰的粒子系统,适合学习,iphone above flame particle system simulation for learning
D3Dparticlefire
- D3D 粒子系统 火焰效果的讲解(中文),对于想要学会用D3D做出火焰的粒子系统的同学会有帮助-D3D flame particle system effects to explain (in Chinese), who want to learn how to use D3D to make flame particle system will help students
FireTest
- 基于粒子系统编写的火焰模型,效果不是很真,希望大家改进。谢谢下载-Based on the particle system prepared by the flame model, the effect is not very true, hope that we improve. Thank you to download
ps_pointsprites
- 粒子系统实现火焰效果struct CParticle { float m_x //当前x坐标 float m_y //当前y坐标 float m_Angle //方向 float m_Speed //速度 float m_AngleAdjustment //角加速度 float m_Life //生命值 float m_Decay //衰减速度 } -Particle system to achieve the effect of flame s
fire
- 基于粒子系统的火焰效果 做的相当的逼真 有利于学习-Particle system based on the effect of the flame of life quite so conducive to learning
Particle
- 一个关于OpenGL的火焰粒子系统,逼真的-The flame of a particle system on the OpenGL
FireTest(5.17)
- 基于OpenGL的火焰模拟程序。 此程序采用粒子系统制作。-opengl program visual the fire
FireworkSystem
- 许多自然现象是由很多小的小颗粒组成的,它们有相似的行为。(例如,雪花落下,闪烁的火焰,冲出枪管的“子弹”),粒子系统用来模拟这种现象-Many natural phenomena is caused by many small, consisting of small particles, they have similar behavior. (For example, snowflakes fell, flashing flame, out of the barrel of the &quo
Simple Particle System
- 3个简单的粒子系统:火焰粒子系统,雪花粒子系统,激光粒子系统-3 simple particle system: Firework particle system, snow particle system, laser particle system
OpenGL_Particle
- 使用OpenGL的粒子系统火焰模拟(网上搜集,一般)-Flame particle system using OpenGL simulation (online collection, general)
爆炸特效粒子系统
- 实现火焰特效的粒子系统,通过纹理融合技术,使用较少的粒子就能模拟出逼真的火焰爆炸特效
SceneDemo
- 基于现代OpenGL的火焰粒子系统的模拟,采用双缓冲思想,将粒子的计算搬运到了GPU上进行并行计算,加快粒子系统的模拟速度。(Based on the modern OpenGL simulation of the flame particle system, the double buffer idea is adopted to transfer the computation of particles to GPU for parallel computation, which accel